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Chances rakion latino
Chances rakion latino









chances rakion latino

Create a more balanced and equal PvP system (1-10, 11-30, 31-99 wtf?). Add different gameplays like capture the flag, headquaters, other PvE games etc. Let Norway be able to join EU union server ffs. Add more armours with decent and fair stats, with lvl limit. Remove all stages after 49, and add stages that people can complete without hacks and uber-cells.

chances rakion latino

Remove stamps and add a fair and secure trade system. Remove the current clan war system, and add a real clan war system people can play and compare rankings. Remove armours like machu pichu, eldorado, etc. Remove cells like: white/black naks, white/black dragons, north-souls, king creatures, etc. Shifting things upwards only leads to powercreep Everything needs to be shifted down, not everything shifting up. Although, because they are so slow, it may be less of a buffĤ. Not geting knocked down is a good start however. They need to be updated around the board. But people who stack it would still have a good fear rateġ-2. Is the slow then a benefit to the user or a nuisance?ġ6. It needs to be removed or a no se option needs to be addedġ3. If it only procs when you hit someone, then half of that combo is blocked by the freeze. Then freeze would become a nuisance, not a benefit. It depends if they originally turned to do it first.ġ2. I don't see the point of this one eitherġ1. It would be fine if only 1 were summoned at that level of tankynessĨ. Good idea, but the main problem is that they split up into 3 naks. In which case, what is the point of leveling up and getting more stats? The best way to deal with this is with rulesħ. Change the scaling of stats but they should not simply "end" at a certain levelĦ. By itself, it's not too bad of a conceptĥ. Cells shouldn't have all of them in any great quantityĤ. It's not a question of damage, it's a question of damage, speed and usability. lifesteal dependent on what was used to hit, not based on HP and statsġ-1/2. (practically) all the gold weapons and armor, since they don't have extra effect?ĥ. Lower the damage of soul cannon's cannonball, but increase the damage of the cannon slamĤ. Halve the fear rate on all equipment that are applicableģ. Poisoned players do not die from poisonġ6. Poisoned players no longer have their movements restrictedġ5. All players take half damage when slowedġ4. All players do not take damage when frozenġ3. 10 points off the blacksmith's base grip attackġ2. Halve the HP of white naks their HP is too much alreadyĩ.

chances rakion latino

For example a 99 who just joined a game with low levels only may still have difficulty downing the master golem due to him lacking in cell destruction build.ħ. Damage the master golem receives is independent to the slayer's level. The cell point consumption will remain at 50's cost.Ħ. Leveling it beyond 50 will only improve the attack speed, move speed and HP. Make the deathblow ring incompatible with characters over a certain total stat valueġ.5 A character can only equip a maximum of 1 deathblow ringĢ.











Chances rakion latino